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Poke poke poke
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Private solo arduino hardware project in August 2013
My roles
All.
• concept
• hardware
• softwareAbout
In August 2013, there was a 5-day-workshop about micro controller programming organised by the theatre group “machina ex”. I participated, learned about programming arduinos, which are micro controllers, soldered LEDs and push-buttons to a circuit board and programmed a little fast-reaction game called “poke poke poke”. There is only one rule: Press the button where the LED is lit.There are three LEDs with a button each. The arduino is programmed to light a random LED for a second, then lights up another LED at random. If the player manages to press the button while its LED is on, he proceeds to the next level. On the next level, the LED is lit for a shorter time.
To beat the last (15th) level, players have to react really fast. If players miss or wait too long, they fall down a level. The levels (or points) are visualised with 5 LEDs on the top, counting in binary. This was a game easy to learn, but hard to master.
It was mentioned with a photo in a German newspaper (Westdeutsche Zeitung):
http://www.wz-newsline.de/lokales/duesseldorf/gamer-probieren-im-spielzeuglabor-ihre-erfindungen-aus-1.1405693Source Code: PokePokePoke.tar
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